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Chapter 7

MKUltra Reloaded: Clone-Based Programming

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MKUltra didn't end. It just changed. They don't need drugs anymore.

Chapter 7

MKUltra Reloaded: Clone-Based Programming


"MKUltra, you need a clone of the person to use MKUltra on someone."


The Missing Piece

The Central Intelligence Agency's Project MKUltra is no longer a conspiracy theory. It is a matter of historical record.

Declassified documents released in 1977 during the Church Committee hearings, supplemented by additional releases in 2001 and 2017–2018, confirm that between 1953 and 1973, the CIA conducted systematic experiments in mind control, behavioral modification, and the destruction and reconstruction of human personality. The program encompassed at least 149 subprojects across 80 institutions, including universities, hospitals, prisons, and pharmaceutical companies. Subjects were dosed with LSD, barbiturates, mescaline, and other psychoactive compounds—often without their knowledge or consent. Electroshock therapy was administered at levels far exceeding clinical standards. Sensory deprivation, hypnosis, and what the documents term "psychic driving" were employed to erase and rebuild the psyches of unwitting human beings.

This is not disputed. The CIA admitted to it. The Director of Central Intelligence, Richard Helms, ordered the destruction of most MKUltra records in 1973. What survived was found accidentally—a cache of financial records that had been misfiled. The full scope of the program remains unknown precisely because the evidence was deliberately destroyed.

The most notorious subproject was Subproject 68, conducted by Dr. Ewen Cameron at McGill University's Allan Memorial Institute in Montreal. Cameron's methods included placing patients in drug-induced comas for weeks at a time while recordings of repetitive messages were played on loops—what he called "psychic driving." The goal was to "depattern" the mind—reduce it to a blank slate—and then rebuild it according to the programmer's specifications. Many of Cameron's patients suffered permanent cognitive damage. Some lost all memory of their identities, their families, their lives.

The official narrative states that MKUltra ended in 1973. The research yielded no reliable method of mind control, the narrative continues, and the program was abandoned as a costly failure.

Donald Marshall says this is incorrect. The program did not fail. It evolved. And the missing variable—the one that made it work—was cloning technology.


The Clone Requirement

"MKUltra, you need a clone of the person to use MKUltra on someone," Marshall states flatly. "Like really quickly I'll tell you basically an example of MKUltra on a person."

This is his central claim regarding mind control: the classical MKUltra techniques—trauma, drugs, repetitive conditioning—are ineffective when applied to a person's waking consciousness because the subject can resist, dissociate, or simply remember and reject the programming. But when applied to a clone body that the target's consciousness has been transferred into during REM sleep, the programming bypasses all conscious defenses.

The subject doesn't know they're being programmed. They believe they're dreaming. And when they wake in their real body the next morning, the programming has been installed at a level below conscious awareness—embedded in the same neural pathways that process dreams, emotions, and unconscious attraction.

"People don't know that they're MKUltra people," Marshall explains. "Like they think it's real. They have a dream where they're in a familiar place like their apartment and they see a scene and everything, but it's not even real. They're at a room at the cloning station on drugs and they don't even know it."


The Scenario Method

Marshall describes the primary programming technique as "scenarios"—engineered situations that the target experiences as vivid dreams but that are, in his account, carefully constructed psychological operations conducted on the target's clone body.

"They get a woman, a beautiful woman. This guy wants this woman, but he's not as good looking as what she usually goes out with. So they clone the woman."

The setup is specific: the woman's clone is placed in the center of the dirt ring—the hockey-boarded arena that Marshall has described in previous chapters. Her clone has been pre-injected with drugs that make the experience feel dreamlike, fuzzy, but emotionally real.

"And this kid is a rich man's kid. They clone the woman to the cloning station, put her in the center of the dirt ring. And surround her by a bunch of black girls. It turns out this is her biggest fear, getting beat up by a bunch of black people, a bunch of black girls."

The scenario exploits the target's pre-existing fears. This is not random—the handlers have studied the subject, identified her specific phobias and anxieties, and constructed the scenario to maximize emotional impact.

"So the black girls will push her around. Girl, we're going to beat you up. And she's drugged."

Then the rescue.

"The guy will come out after a little while. She'll be all scared. Guy will come out and say, 'Hey, leave her alone.' He's a clone too. And he'll walk her clone out of the situation."

The woman's clone body experiences genuine fear, genuine relief, and genuine gratitude toward the man who rescued her. These are not simulated emotions—they are real neurochemical events occurring in real neural tissue. The dopamine, oxytocin, and adrenaline cascading through the clone's brain create the same associative imprints that would form during an actual life-threatening encounter followed by rescue.

"They'll put this girl when she sleeps into different situations where she's in a life or death situation and have this guy save her."

Marshall says this process is repeated approximately sixteen times.

"They can do this 16 different times and just corny straight out nerdy scenarios. They call them scenarios."

Sixteen iterations of fear-rescue conditioning, each one reinforcing the neural association between the target man and safety, between his face and survival, between his presence and the flooding relief of escape from danger.

"Next time that that girl sees that guy in real life from the visual, she will be automatically predisposed to like this guy and think that she would be safe around this guy. And this guy is like a champion or whatever, depends on whatever they program in."

The woman has never met this man in waking life. She has no conscious memory of the programming sessions. But when she encounters him at a party, a business meeting, a social event—something fires in her brain. She feels an inexplicable warmth toward him. She feels safe around him. She might describe it as "love at first sight" or "just a feeling." What it actually is, per Marshall's account, is the residue of sixteen trauma-rescue cycles imprinted on her nervous system through her clone body during REM sleep.

"And it's basically that easy. That's programming right there."


The Reverse Application

The technique works in both directions.

"They can also do it with fear so that, I don't know, someone will fear someone the same way that they would be attracted, right? Be apprehensive around the person."

If the goal is to make a target fear or distrust a specific individual, the scenarios are reversed: the target person is associated with threat, danger, and harm. Sixteen sessions of the target man appearing in scenarios where he hurts, betrays, or terrifies the subject. The result is an unconscious aversion—a "gut feeling" that something is wrong about this person, an inexplicable anxiety in their presence.

The implications for political manipulation are staggering. A candidate who triggers unexplained warmth and trust in millions of people. An opponent who provokes inexplicable unease. A diplomat who can't explain why they feel cooperative toward one foreign leader and hostile toward another. A jury member who "just has a feeling" about a defendant's guilt or innocence.

If this technology exists, then every "intuition," every "vibe," every "gut feeling" in a position of power could potentially be the product of clone-based conditioning rather than genuine assessment.


The Drug Dimension

Marshall adds another layer: pharmaceutical augmentation of the clone-body experience.

"They can give you a certain drug that'll simulate the feeling of being in a dream too, so they can make you fuzzy so you think you're in a dream."

This is significant because it means the handlers can control the target's perception of what's happening. If the target's clone is fully alert and undrugged, they might recognize that they're not in their apartment, not in a normal dream—they're in a facility, surrounded by equipment and handlers. The drugs blur the perceptual edges, making the experience feel oneiric—dreamlike—so the target's mind files it as a dream rather than a real event.

"They come in and pull a porno on you, they record it and everything, they videotaped all kinds of stuff out there."

The videotaping introduces a blackmail dimension. Material recorded at the cloning station—the target's clone body engaging in sexual activity, confessing secrets under sodium pentothal, or behaving in ways that would be publicly devastating—becomes leverage. The target doesn't remember producing this material. They don't know it exists. But the handlers have it, and they can deploy it if the target becomes uncooperative.

Cross-reference: This is structurally identical to the kompromat model attributed to Jeffrey Epstein's operation—hidden cameras recording compromising activity that the subjects may or may not have been fully aware was being documented. The difference, per Marshall, is that the Epstein model operated in physical space with drugged but real bodies, while the cloning station model operates in a parallel physical space with duplicate bodies. Both produce the same result: irrevocable leverage over the target.


The Illusion Mode

Marshall distinguishes between two modes of clone-based MKUltra:

"Another is all illusion, like a dream, but they can shape that dream into whatever they want. Also involves MKUltra visual and audio effects, but there is no salinity to it, you can't be harmed. You can be terrified into a heart attack, and if you get hurt in this scenario your mind will think it is real and extrapolate, meaning your mind will trick you into feeling the pain, but it's false pain, kind of like imagining what that would have felt like."

This is a technologically mediated hallucination—a virtual reality of sorts projected into the clone's sensory apparatus. In this mode, the target cannot be physically harmed because there is no physical environment to interact with. But the psychological impact is real because the brain cannot distinguish between genuine sensory input and a sufficiently convincing simulation. The pain the target feels is psychosomatic—generated by the brain's expectation of pain rather than by actual tissue damage—but it is experienced as real, and it produces real trauma responses.

"They may try to say they can only do this mind trick. But the solid organic clone duplicates are more effective for interrogation if they want to know something about you, and then carries the torture for sport and the sex slavery."

Marshall is clear that the "solid" clone mode—where the target's consciousness operates a physical clone body—is the preferred method for serious applications: interrogation, torture spectacles, and sexual exploitation. The illusion mode is used for softer manipulation—conditioning, scenario programming, and the kind of slow-burn behavioral modification that doesn't require physical contact.


Memory Control

The handlers' most powerful tool is selective memory management.

"They can keep you memory repressed about certain things and allow you to remember certain other things."

This is not binary—it's not simply "remember everything" or "remember nothing." The handlers can granularly control which experiences the target retains and which are suppressed. A target might remember a pleasant conversation with a celebrity at the cloning station but have no memory of the torture that followed. They might remember feeling inexplicably drawn to a particular political candidate but not remember the sixteen fear-rescue scenarios that produced that attraction.

Marshall describes his own experience with memory repression and the subsequent "awakening":

"I was memory repressed about everything, couldn't remember anything. I'm still getting side effects from this. I was memory repressed about the cloning stuff until I was 30 years old. They call it the awakening. When they give you back the memories, turns out they had me there since I was 5 years old."

The "awakening" is described as a deliberate decision by the handlers—they choose to restore the target's memories, typically because they believe the target is sufficiently loyal or because they need the target to be consciously aware for a specific purpose.

"They only unrepress people that are real, ironclad, loyal. It also makes you smarter as a clone when you are unrepressed memory."

There is a cognitive trade-off: memory repression degrades the clone's cognitive performance. A memory-repressed clone is duller, less creative, less useful for complex tasks like songwriting or strategic thinking. Restoring memory makes the clone sharper but also makes the target aware of their situation—a risk the handlers only take when they're confident in the target's compliance.


Truth Serum and Loyalty Testing

"They can give you sodium pentothal truth serum into your clone to see if you will talk about them."

Sodium pentothal (thiopental sodium) is a real drug with a documented history of use as a "truth serum." It is a barbiturate that, in sub-anesthetic doses, reduces inhibitions and makes subjects more likely to provide truthful answers. Its reliability is debated in clinical literature—subjects can still lie under its influence, and the information they provide can be contaminated by suggestion. But in a controlled environment, with a skilled interrogator, it is more effective than unaided interrogation.

Marshall says the drug is administered to clone bodies to test whether the target, if their memory were restored, would attempt to expose the cloning operation. This is a loyalty filter: only those who pass the sodium pentothal test with demonstrated willingness to keep the secret are candidates for memory restoration.

"Once you're unrepressed memory, you always remember everything. They can't keep your memory away from you then when they bring you there. So they only unrepress people that are real, ironclad, loyal."

Marshall implies that he passed this test—or at least convinced the handlers that he had—during his years of feigned loyalty:

"For years. I acted loyal to them. I even had to almost give myself Stockholm syndrome to make myself believe that I liked them."


Project Muffin

Marshall provides a specific codename for one application of clone-based programming:

"Sex slaves they bring there, they call that Project Muffin. Like you hear about Project Bluebeam and stuff. Well, they're sex clones, sex slave things called Project Muffin."

Project Muffin, as Marshall describes it, is a systematic program of sexual exploitation using clone bodies. Targets—predominantly women and children—are cloned, and their clone bodies are used for sexual purposes while the targets sleep. The targets either have no memory of the experience or experience it as a disturbing dream.

"My mother was there, brought her in as a sex slave basically, and she basically gave permission like other families do to let them use me."

Marshall describes a multi-generational system: his mother was a sex slave at the cloning station, and she in turn gave permission—or was coerced into giving permission—for her son to be used. This creates a self-perpetuating cycle of exploitation that passes from parent to child.

Cross-reference: The multi-generational pattern Marshall describes is consistent with documented patterns in CIA programs. The "Finders" case (1987)—a group in Washington, D.C. initially investigated for child abuse before the case was transferred to the CIA and closed—involved allegations of multi-generational ritual abuse and institutional protection. Declassified documents from the Church Committee hearings confirm that MKUltra used family lines and institutional populations (orphanages, mental hospitals, prisons) as subject pools. The concept of a "bloodline" system of abuse, passed from parent to child over generations, is not unique to Marshall's testimony—it appears across multiple independent whistleblower accounts and in the documented history of intelligence-agency experimentation.


The Catalog

Perhaps the most disturbing element of Marshall's MKUltra testimony involves what he calls "the catalog":

"They get the school pictures from schools all over North America and they look at the cutest ones and they get the medical stuff from them and clone them and use them for sex slaves, without the parents' permission, and it doesn't really matter if they had permission or not."

The system Marshall describes is industrial in scale: school photographs—the annual portraits taken of every child in the public education system—are collected and reviewed. Children who meet certain physical criteria are selected. Their biological material is obtained through medical records or other means. Clones are grown. The children's clone bodies are used at the cloning station.

The children themselves know nothing. Their parents know nothing. The abuse occurs in a parallel physical space, on a duplicate body, during REM sleep. There is no crime scene, no physical evidence, no missing child to report.

Cross-reference: The National Center for Missing & Exploited Children reports approximately 460,000 reports of missing children per year in the United States (FBI NCIC data). While the vast majority are found—runaways, custodial disputes, briefly lost children—the system generates a statistical background noise in which genuine disappearances can be absorbed without detection. More significantly, Marshall's description of a system that exploits children without removing them from their homes or generating any visible sign of abuse represents a category of exploitation that, by design, would never appear in any missing-persons database, any hospital record, or any police report.


The MKUltra Continuity

What Marshall describes is not a separate program from the historical MKUltra. It is, in his account, the same program—upgraded.

The original MKUltra failed, by the CIA's own assessment, because the techniques were unreliable. Drugging a conscious subject produces variable results. Hypnotizing a waking mind leaves the programming vulnerable to natural cognitive defenses. Electroshock scrambles the brain but doesn't rebuild it predictably. Cameron's "psychic driving" could depattern a mind, but the repatterning was crude and inconsistent.

Marshall's account resolves every limitation:

  • The problem of resistance: eliminated because the target doesn't know they're being programmed—they think they're dreaming
  • The problem of memory: solved by selective memory repression that allows the programming to take hold while preventing conscious recall of the programming sessions
  • The problem of control: addressed by the clone body, which gives the handlers a physical subject to work with—not a hallucination or a hypnotic suggestion, but a real body experiencing real stimuli
  • The problem of evidence: eliminated because the programming occurs in a separate physical space on a duplicate body, leaving no marks, no witnesses, and no paper trail

If clone-based programming exists, then MKUltra didn't fail. It went underground—literally. And its capabilities expanded from the crude, hit-or-miss techniques documented in the declassified files to a precise, scalable system of behavioral engineering that can target any individual on earth, provided their biological material has been obtained and a clone has been grown.

The CIA destroyed its MKUltra records in 1973. The question is not whether they destroyed the program as well. The question is what they replaced it with.


In the next chapter, we examine what Marshall calls the celebrity machine—the system by which artists, musicians, and entertainers are cloned, exploited for creative output, and bound to the system through a contract they describe as "selling their soul."